Rules of gin rummy card game

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When a player announces to knock, he lays his hand out with the melds and deadwood separated. At that moment the other player still has a chance to win. Knocking is optional when the above requirements are met and required when the deadwood equals zero (called 'going Gin'). The game can be ended by a player who has a hand of sets and runs and the points value of the remaining deadwood totals equal or less than ten points. The useless cards that remain in the player's hand are the deadwood. A set is three or four cards of the same rank (three times a five for instance) and a run is three or more cards of the same suit in consecutive order (four, five, and six of spades for instance). The goal of the game is to score most points by forming melds (consists of sets and runs) and eliminating deadwood. Each turn players draw one card, from any pile, and also have to discard one card. Two piles are made in the middle: a discard pile (face-up) and the stock pile (face-down).

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The dealer deals ten cards to each player. A standard deck of 52 cards is used and they each receive a ranking, from ace (one point) to the three face cards (Jack, Queen King) worth ten points. Generally it is a two-player game, but this version supports up to four players online with teams of two playing against each other. Gin Rummy is an electronic simulation of the card game of the same name.

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